We publish our audit record because accuracy claims should be checkable. Every entry on this site runs through an automated fact-audit pipeline (accuracy audit → source-grounded repair → visual QA); this page is generated from that pipeline's own report, not written by hand.
Last full accuracy audit: 2026-08-24 · 20 entries checked · 5 flagged · 7 issues confirmed · 5 corrected · 2 still open
Wall Jumping — The claim that wall jumping was first documented by Blood Eagle scouts during early skirmishes on the ice world of Arx Prime is not supported by established Tribes canon, as the Blood Eagle faction and Arx Prime are from the later, non-canon or rebooted Tribes
The WildFire Campaign — The entry claims the story begins with Daniel seeking vengeance for his father's murder, but in the actual game, Daniel is killed early and his brother seeks vengeance for his death, not his father's.
The Phoenix Rising — The campaign's title 'The Phoenix Rising' was chosen late in development, replacing the working title 'Tribes: Vengeance' for the single-player mode.
Ice Isles — The entry claims the map is called 'Ice Isles' in the title and intro, but no map named 'Ice Isles' exists in any official Tribes game; the correct name is 'Ice' (appearing in Tribes 2).
Ice Isles — The 'DID YOU KNOW' section states 'The extreme cold can cause weapon systems to malfunction if exposed too long, forcing players to seek shelter or risk catastrophic failure.' This is not an established gameplay mechanic or canon fact in any official Tribes ga
Desert Temple — The Desert Temple is not a real, widely-known canon location in the Tribes universe; no official Tribes game includes a multiplayer map called 'Desert Temple' in its base game or official map list.
Desert Temple — The claim that the map was included in the base game as a standard multiplayer map is false; no official Tribes game shipped with a map named 'Desert Temple'.
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